Ladění ENG/WAG pro Open Rails

Pikku

Průvodčí
#41
Dá se někde nastavit barva kouře? V nových eng souborech jsou tyto dva parametry

ExhaustColor ( 90523314 )
ExhaustTransientColor ( 98291A0A )

Ale ať už se tam nastaví jakákoliv barva, třeba zelená, na kouř to nemá vliv. Nebo se musí něco nastavit v OR. Nedávno jsem měl ve hře kouř černý jak bota, teď po přeinstalování Windows je tmavě šedý.
Změní se to pomocí souboru Dieselsmoke.ace, altarnativní šedý je přibalený díky @Josef Vogeltanz u dvouagregátek.
 
#42
Přesně tak. OR si umí velmi slušně poradit s podobou exhalací naftových motorů. Jak se závislostí s přidáváním nebo ubíráním otáček, tak i hustotou a objemem. Jenže s originálním dieselsmoke.ace z /GLOBAL to dost dobře nejde. Struktura této textury neumí zabarvení využít a zplodiny pořád vypadají, jako by byl motor podpálený - chrlí pouze saze. Toho už si mnozí všimli a např. na elvastower.com nabízí lepší.
S těmi už to vypadá o poznání lépe


Potom už jen stačí doladit barvu a intenzitu. A barva se i mění při pohledu proti tmavému nebo světlému pozadí ( např. obloze ). Tento vylepšený soubor dieselsmoke.ace je součástí distribuce nových dvouagregátek.
 

Jacek

Průvodčí
#44
Díky za radu, už to nevypadá jak sopka. Jen vyřešení problému způsobí hned další problémy, změní se čas, kdy při startu kouř vybafne, tzn. nutnost ladit zase zvuky
 

Dan J.

Strojvedoucí
#46
Ahoj, dělám momentálně jednu aktivitu historického vlaku, kde potřebuji do žazení "Valmezáckého" Matěje 433 a rybáky skin od Jacka. Aktivitu mám skoro hotovou, ale jízda se soupravou je velmi náročná, kvůli brzdám, jak u vozů, tak mašinky. Jinak je to v pohodě. Chtěl bych tím poprosít o radu. Jak v eng a wag souborech docílím toho, aby rychleji povolovaly brzdy? Souprava povoluje neskutečně dlouho a "Matěj 433" při povolování tak 4x spouští kompresor, aby dofoukal vzduch.
Souprava zvláštního Os 13155:
ZvOs13155_001a.jpg
ZvOs13155_001.jpg
Dan
 
#47
ale jízda se soupravou je velmi náročná, kvůli brzdám, jak u vozů, tak mašinky. Jinak je to v pohodě. Chtěl bych tím poprosít o radu. Jak v eng a wag souborech docílím toho, aby rychleji povolovaly brzdy? Souprava povoluje neskutečně dlouho a "Matěj 433" při povolování tak 4x spouští kompresor, aby dofoukal vzduch.
Souprava zvláštního Os 13155:
Dan
Také jsem toto řešil u RegioJetu, který zrovna stavím. Ještě jsem se k tomu nedostal, to s vámi projednat, ale poté, co jsem nenašel engy pro žluté Ampz11, jsem suše chytil parametr brzdy z podobné konstrukce vozu vyladěného pro OR a mrsknul jej do engu těch žlutých a ono to nějak jede, brzdí, hučí...:) Troufám si tvrdit, že ne mnoho od reálu. Resp. když soupravu sestavím z podobně těžkých vozů laděných pro OR, tak pocity a výsledky jízdy jsou srovnatelné.
 

Dan J.

Strojvedoucí
#48
Jenže to je u vozů, kde je z čeho kopírovat. Rybáky nemáme vyladěny vůbec a 433 taky ne. Nicméně tam haprují jen ty brzdy, dokonce 433 mám upravenou tehdy pro MSTS Bin, takže za tmy se dá jezdit se světly i zádí.
 

Dan J.

Strojvedoucí
#49
Tak rybáky vychytané, šlapou jak hodinky. Velké díky Josefovi. Ale problém nastal u Matěje, kdy mi CB vyhazuje chybu, problém je, že i když consist sestavím v Con Editor OR, tak zase háže chybu Activity editor MSTS:
Matěj.jpg
Více hlav víc ví, zde je eng, který je ve složce vozidla a dokazuje na složku openrails. Kdyby někdo věděl, jak to udělat, aby šlapal jak CB, tak AE MSTS, bylo by to super. Mohl bych pokračovat v dalších testech a v práci na aktivitě.
eng ve složce lokomotivy 433:

SIMISA@@@@@@@@@@JINX0D0t______



Wagon ( CSD_433002

Comment ( "Sekce vozidlo" )

Comment ( "Vyladeno pro OR" )

Comment ( "Josef Vogeltanz - 21.08.2018" )



Comment ( "Obecne informace vozu" )

Type ( Engine )

WagonShape ( CSD_433002.s )



Size ( 3.019m 4.161m 12.121m )

Mass ( 73.7t )

WheelRadius ( 0.44m )

NumWheels ( 2 )

InertiaTensor ( Box ( 3.019m 4.161m 11.821m ) )



ORTSFreightAnims (

MSTSFreightAnimEnabled ( 0 )

FreightAnimStatic (

SubType ( Default )

Shape ( stin.s )

Offset ( 0.0, 0.0, 0.0 )

Flip ( 0 )

)

)



Comment ( "Sprahla" )

Coupling (

Type ( Chain )

Spring ( Stiffness ( 1e6N/m 1.5e6N/m ) Break ( 850kN 850kN ) r0 ( 0cm 0cm ) )

CouplingHasRigidConnection ( 0 )

Velocity ( 0.01m/s ) )



Coupling (

Type ( Chain )

Spring ( Stiffness ( 1e6N/m 1.5e6N/m ) Break ( 850kN 850kN ) r0 ( 0cm 0cm ) )

CouplingHasRigidConnection ( 0 )

Velocity ( 0.01m/s ) )



Comment ( "Brzdy" )

Comment ( "Brzdovy system Knorr, zdrze, Bv.: 35t" )

Comment ( "Rezim brzdeni P")

BrakeEquipmentType ( "Handbrake, Graduated_release_triple_valve, Auxilary_reservoir" )

BrakeSystemType ( "Air_single_pipe" )



MaxBrakeForce ( 107kN )

MaxHandbrakeForce ( 44kN )

NumberOfHandbrakeLeverSteps ( 10 )



TripleValveRatio ( 2.5 )

MaxReleaseRate ( 0.240bar/s )

MaxApplicationRate ( 0.551bar/s )

MaxAuxilaryChargingRate ( 0.728bar/s )

EmergencyResChargingRate ( 0.728bar/s )

BrakeCylinderPressureForMaxBrakeBrakeForce ( 3.6bar )

EmergencyResVolumeMultiplier ( 1.0 )

EmergencyResCapacity ( 57l )

BrakePipeVolume ( 11.1l )



ORTSBrakeShoeFriction ( 0 0.31 1 0.30 2 0.28 3 0.27 4 0.26 5 0.25 7 0.24 8 0.23 9 0.22 12 0.21 14 0.20 17 0.19 20 0.18 24 0.17 29 0.16 34 0.15 40 0.14 47 0.13 55 0.12 66 0.11 84 0.10 115 0.09 160 0.09 )



Comment ( "Jizdni odpory a treni" )

CentreOfGravity ( 0m 2.08m 0m )

ORTSTrackGauge ( 1m 435mm )

ORTSRigidWheelbase ( 1m 400mm ) Comment ( "Behouny s krajnimi hnacimi napravami tvori podvozky Krauss-Helmholtz, pevny rozvor tedy tvori zbyvajici stredni napravy.")

ORTSUnbalancedSuperelevation ( 150mm )



DerailRailHeight ( 4cm )

DerailRailForce ( 137.5kN )

DerailBufferForce ( 722kN )

ORTSBearingType ( Roller )

ORTSDavis_A ( 1243.7 )

ORTSDavis_B ( 24.25 )

ORTSDavis_C ( 6.1525 )



Comment ( "Nastaveni svetel CSD" )

Lights ( 21



Comment ( "Svetelny kuzel dalkovy" )

Light (

Type ( 1 )

Conditions ( Headlight ( 3 ) Unit ( 2 ) Control ( 2 ) )

FadeIn ( 2 )

FadeOut (2 )

States ( 1

State ( Duration ( 0 ) LightColour ( FFFFFFC4 ) Position ( 0 1.5 5.4 ) Angle ( 15 ) Transition ( 1 ) Radius ( 100 ) )

)

)



Comment ( "Svetla pozicnich lamp" )

Light (

Type ( 1 )

Conditions ( Headlight ( 2 ) Unit ( 2 ) Control ( 2 ) )

FadeIn ( 2 )

FadeOut ( 2 )

States ( 1

State ( Duration ( 0 ) LightColour ( FFFFFFC4 ) Position ( 0 1.5 5.4 ) Angle ( 45 ) Transition ( 1 ) Radius ( 2 ) )

)

)



Comment ( "Definice svetel pro predni stanoviste" )

Comment ( "Reflektor dalkovy 1" )

Light (

Type ( 0 )

Conditions ( Headlight ( 3 ) Unit ( 2 ) Control ( 2 ) )

FadeIn ( 2 )

FadeOut ( 2 )

States ( 1

State ( Duration ( 0 ) LightColour ( FFFFFF99 ) Position ( -0.72 1.56 5.33 ) Azimuth ( 0 0 0 ) Transition ( 0 ) Elevation ( 0 0 0 ) Radius ( 0.5 ) )

)

)



Comment ( "Reflektor dalkovy 2" )

Light (

Type ( 0 )

Conditions ( Headlight ( 3 ) Unit ( 2 ) Control ( 2 ) )

FadeIn ( 2 )

FadeOut ( 2 )

States ( 1

State ( Duration ( 0 ) LightColour ( FFFFFF99 ) Position ( 0.72 1.56 5.33 ) Azimuth ( 0 0 0 ) Transition ( 0 ) Elevation ( 0 0 0 ) Radius ( 0.5 ) )

)

)



Comment ( "Predni leve zapnute" )

Light (

Type ( 0 )

Conditions ( Headlight ( 4 ) Unit ( 2 ) Control ( 2 ) )

FadeIn ( 0.5 )

FadeOut ( 0.5 )

States ( 1

State ( Duration ( 0 ) LightColour ( FFFFFF99 ) Position ( -0.72 1.56 5.33 ) Azimuth ( 0 0 0 ) Transition ( 0 ) Elevation ( 0 0 0 ) Radius ( 0.3 ) )

)

)



Comment ( "Predni prave zapnute" )

Light (

Type ( 0 )

Conditions ( Headlight ( 4 ) Unit ( 2 ) Control ( 2 ) )

FadeIn ( 0.5 )

FadeOut ( 0,5 )

States ( 1

State ( Duration ( 0 ) LightColour ( FFFFFF99 ) Position ( 0.72 1.56 5.33 ) Azimuth ( 0 0 0 ) Transition ( 0 ) Elevation ( 0 0 0 ) Radius ( 0.3 ) )

)

)



Comment ( "Zadni leve koncove" )

Light (

Type ( 0 )

Conditions ( Headlight ( 4 ) Unit ( 3 ) Control ( 2 ) )

FadeIn ( 0.5 )

FadeOut ( 0.5 )

States ( 1

State ( Duration ( 0 ) LightColour ( FFFF0000 ) Position ( -0.8 1.82 -5.45 ) Azimuth ( 180 180 180 ) Transition ( 0 ) Elevation ( 0 0 0 ) Radius ( 0.3 ) )

)

)



Comment ( "Zadni prave koncove" )

Light (

Type ( 0 )

Conditions ( Headlight ( 4 ) Unit ( 3 ) Control ( 2 ) )

FadeIn ( 0.5 )

FadeOut ( 0.5 )

States ( 1

State ( Duration ( 0 ) LightColour ( FFFF0000 ) Position ( 0.8 1.82 -5.45 ) Azimuth ( 180 180 180 ) Transition ( 0 ) Elevation ( 0 0 0 ) Radius ( 0.3 ) )

)

)



Comment ( "Definice svetel pro zadni stanoviste" )

Comment ( "Reflektor dalkovy 1" )

Light (

Type ( 0 )

Conditions ( Headlight ( 3 ) Unit ( 5 ) Control ( 2 ) )

FadeIn ( 2 )

FadeOut ( 2 )

States ( 1

State ( Duration ( 0 ) LightColour ( FFFFFF99 ) Position ( 0 3.11 -5.65 ) Azimuth ( 180 180 180 ) Transition ( 0 ) Elevation ( 0 0 0 ) Radius ( 0.5 ) )

)

)



Comment ( "Predni leve zapnute" )

Light (

Type ( 0 )

Conditions ( Headlight ( 4 ) Unit ( 5 ) Control ( 2 ) )

FadeIn ( 0.5 )

FadeOut ( 0.5 )

States ( 1

State ( Duration ( 0 ) LightColour ( FFFFFF99 ) Position ( -0.8 1.82 -5.45 ) Azimuth ( 180 180 180 ) Transition ( 0 ) Elevation ( 0 0 0 ) Radius ( 0.3 ) )

)

)



Comment ( "Predni prave zapnute" )

Light (

Type ( 0 )

Conditions ( Headlight ( 4 ) Unit ( 5 ) Control ( 2 ) )

FadeIn ( 0.5 )

FadeOut ( 0.5 )

States ( 1

State ( Duration ( 0 ) LightColour ( FFFFFF99 ) Position ( 0.8 1.82 -5.45 ) Azimuth ( 180 180 180 ) Transition ( 0 ) Elevation ( 0 0 0 ) Radius ( 0.3 ) )

)

)



Comment ( "Zadni leve koncove" )

Light (

Type ( 0 )

Conditions ( Headlight ( 4 ) Unit ( 4 ) Control ( 2 ) )

FadeIn ( 0.5 )

FadeOut ( 0.5 )

States ( 1

State ( Duration ( 0 ) LightColour ( FFFF0000 ) Position ( -0.72 1.56 5.33 ) Azimuth ( 0 0 0 ) Transition ( 0 ) Elevation ( 0 0 0 ) Radius ( 0.3 ) )

)

)



Comment ( "Zadni prave koncove" )

Light (

Type ( 0 )

Conditions ( Headlight ( 4 ) Unit ( 4 ) Control ( 2 ) )

FadeIn ( 0.5 )

FadeOut ( 0.5 )

States ( 1

State ( Duration ( 0 ) LightColour ( FFFF0000 ) Position ( 0.72 1.56 5.33 ) Azimuth ( 0 0 0 ) Transition ( 0 ) Elevation ( 0 0 0 ) Radius ( 0.3 ) )

)

)



Comment ( "Definice svetel pro loko ovladanou PC" )

Comment ( "PC predni prave" )

Light (

Type ( 0 )

Conditions ( Headlight ( 0 ) Unit ( 2 ) Control ( 1 ) Service ( 2 ) TimeOfDay ( 2 ) )

FadeIn ( 0.5 )

FadeOut ( 0.5 )

States ( 1

State ( Duration ( 0 ) LightColour ( FFFFFF99 ) Position ( -0.72 1.56 5.33 ) Azimuth ( 0 0 0 ) Transition ( 0 ) Elevation ( 0 0 0 ) Radius ( 0.3 ) )

)

)



Comment ( "PC predni leve" )

Light (

Type ( 0 )

Conditions ( Headlight ( 0 ) Unit ( 2 ) Control ( 1 ) Service ( 2 ) TimeOfDay ( 2 ) )

FadeIn ( 0.5 )

FadeOut ( 0.5 )

States ( 1

State ( Duration ( 0 ) LightColour ( FFFFFF99 ) Position ( 0.72 1.56 5.33 ) Azimuth ( 0 0 0 ) Transition ( 0 ) Elevation ( 0 0 0 ) Radius ( 0.3 ) )

)

)



Comment ( "PC zadni leve koncove" )

Light (

Type ( 0 )

Conditions ( Unit ( 3 ) Control ( 1 ) Service ( 2 ) TimeOfDay ( 2 ) )

FadeIn ( 0.5 )

FadeOut ( 0.5 )

States ( 1

State ( Duration ( 0 ) LightColour ( FFFF0000 ) Position ( -0.8 1.82 -5.45 ) Azimuth ( 180 180 180 ) Transition ( 0 ) Elevation ( 0 0 0 ) Radius ( 0.3 ) )

)

)



Comment ( "PC zadni prave koncove" )

Light (

Type ( 0 )

Conditions ( Unit ( 3 ) Control ( 1 ) Service ( 2 ) TimeOfDay ( 2 ) )

FadeIn ( 0.5 )

FadeOut ( 0.5 )

States ( 1

State ( Duration ( 0 ) LightColour ( FFFF0000 ) Position ( 0.8 1.82 -5.45 ) Azimuth ( 180 180 180 ) Transition ( 0 ) Elevation ( 0 0 0 ) Radius ( 0.3 ) )

)

)



Light (

Comment ( "Kominove jiskry" )

Type ( 0 )

Conditions ( Headlight ( 3 ) Unit ( 2 ) TimeOfDay ( 0 ) Weather ( 0 ) Coupling ( 0 ) )

Cycle ( 0 )

FadeIn ( 0 )

FadeOut ( 0.5 )

States ( 28

State ( Duration ( 0.2 ) LightColour ( 80ff7200 ) Position ( 0 7.3 1.9 ) Azimuth ( 0 0 0 ) Transition ( 0 ) Radius ( 0.235 ) )

State ( Duration ( 0.1 ) LightColour ( 80ff7200 ) Position ( 0 5.3 3.9 ) Azimuth ( 0 0 0 ) Transition ( 0 ) Radius ( 0.235 ) )

State ( Duration ( 0.25 ) LightColour ( 80ff7200 ) Position ( 0 6.5 2.9 ) Azimuth ( 0 0 0 ) Transition ( 0 ) Radius ( 0.235 ) )

State ( Duration ( 0.3 ) LightColour ( 80ff7200 ) Position ( 0 7.6 1.9 ) Azimuth ( 0 0 0 ) Transition ( 0 ) Radius ( 0.23 ) )

State ( Duration ( 0.1 ) LightColour ( 80ff7200 ) Position ( 0 5.6 3.9 ) Azimuth ( -90 -90 -90 ) Transition ( 0 ) Radius ( 0.235 ) )

State ( Duration ( 0.25 ) LightColour ( 80ff7200 ) Position ( 0 5.8 3.9 ) Azimuth ( -90 -90 -90 ) Transition ( 0 ) Radius ( 0.235 ) )

State ( Duration ( 0.3 ) LightColour ( 80ff7200 ) Position ( 0 8 1.9 ) Azimuth ( -90 -90 -90 ) Transition ( 0 ) Radius ( 0.23 ) )

State ( Duration ( 0.1 ) LightColour ( 80ff7200 ) Position ( 0 5.4 1.9 ) Azimuth ( 90 90 90 ) Transition ( 0 ) Radius ( 0.235 ) )

State ( Duration ( 0.25 ) LightColour ( 80ff7200 ) Position ( 0 6.6 2.9 ) Azimuth ( 90 90 90 ) Transition ( 0 ) Radius ( 0.235 ) )

State ( Duration ( 0.3 ) LightColour ( 80ff7200 ) Position ( 0 7 2.9 ) Azimuth ( 90 90 90 ) Transition ( 0 ) Radius ( 0.226 ) )

State ( Duration ( 0.1 ) LightColour ( 80ff7200 ) Position ( 0 6.43 2.9 ) Azimuth ( -180 -180 -180 ) Transition ( 0 ) Radius ( 0.235 ) )

State ( Duration ( 0.25 ) LightColour ( 80ff7200 ) Position ( 0 6.63 2.9 ) Azimuth ( -180 -180 -180 ) Transition ( 0 ) Radius ( 0.25 ) )

State ( Duration ( 0.3 ) LightColour ( 80ff7200 ) Position ( 0 7.3 1.9 ) Azimuth ( -180 -180 -180 ) Transition ( 0 ) Radius ( 0.23 ) )

State ( Duration ( 0.25 ) LightColour ( 80ff7200 ) Position ( 0 5.3 3.9 ) Azimuth ( 0 0 0 ) Transition ( 0 ) Radius ( 0.235 ) )

State ( Duration ( 0.2 ) LightColour ( 80ff7200 ) Position ( 0 5.3 3.9 ) Azimuth ( 90 90 90 ) Transition ( 0 ) Radius ( 0.235 ) )

State ( Duration ( 0.2 ) LightColour ( 80ff7200 ) Position ( 0 7.3 1.9 ) Azimuth ( -90 -90 -90 ) Transition ( 0 ) Radius ( 0.235 ) )

State ( Duration ( 0.2 ) LightColour ( 80ff7200 ) Position ( 0 8.3 0.9 ) Azimuth ( 0 0 0 ) Transition ( 0 ) Radius ( 0.235 ) )

State ( Duration ( 0.2 ) LightColour ( 80ff7200 ) Position ( 0 6.3 2.9 ) Azimuth ( -180 -180 -180 ) Transition ( 0 ) Radius ( 0.235 ) )

State ( Duration ( 0.2 ) LightColour ( 80ff7200 ) Position ( 0 6.3 2.9 ) Azimuth ( 0 0 0 ) Transition ( 0 ) Radius ( 0.235 ) )

State ( Duration ( 0.3 ) LightColour ( 00000000 ) Position ( 0 6.3 2.9 ) Azimuth ( 0 0 0 ) Transition ( 0 ) Radius ( 0.235 ) )

State ( Duration ( 0.4 ) LightColour ( 80ff7200 ) Position ( 0 6.3 2.9 ) Azimuth ( -90 -90 -90 ) Transition ( 0 ) Radius ( 0.225 ) )

State ( Duration ( 0.25 ) LightColour ( 00000000 ) Position ( 0 6.3 2.9 ) Azimuth ( 0 0 0 ) Transition ( 0 ) Radius ( 0.235 ) )

State ( Duration ( 0.2 ) LightColour ( 80ff7200 ) Position ( 0 7.3 1.9 ) Azimuth ( -90 -90 -90 ) Transition ( 0 ) Radius ( 0.235 ) )

State ( Duration ( 0.5 ) LightColour ( 80ff7200 ) Position ( 0 6.3 2.9 ) Azimuth ( -90 -90 -90 ) Transition ( 0 ) Radius ( 0.235 ) )

State ( Duration ( 0.4 ) LightColour ( 80ff7200 ) Position ( 0 6.3 2.9 ) Azimuth ( 0 0 0 ) Transition ( 0 ) Radius ( 0.233 ) )

State ( Duration ( 0.2 ) LightColour ( 00000000 ) Position ( 0 7.3 1.9 ) Azimuth ( 0 0 0 ) Transition ( 0 ) Radius ( 0.23 ) )

State ( Duration ( 0.2 ) LightColour ( 80ff7200 ) Position ( 0 6.3 2.9 ) Azimuth ( 0 0 0 ) Transition ( 0 ) Radius ( 0.23 ) )

State ( Duration ( 0.6 ) LightColour ( 80ff7200 ) Position ( 0 10.3 -1.3 ) Azimuth ( 0 0 0 ) Transition ( 0 ) Radius ( 0.23 ) )

)

)



Light (

Comment ( "Kominove jiskry" )

Type ( 0 )

Conditions ( Headlight ( 3 ) Unit ( 2 ) TimeOfDay ( 0 ) Weather ( 0 ) Coupling ( 0 ) )

Cycle ( 0 )

FadeIn ( 0 )

FadeOut ( 0.5 )

States ( 28

State ( Duration ( 0.3 ) LightColour ( 00000000 ) Position ( 0 7.3 1.9 ) Azimuth ( 0 0 0 ) Transition ( 0 ) Radius ( 0.235 ) )

State ( Duration ( 0.1 ) LightColour ( 80ff7200 ) Position ( 0 7.3 1.9 ) Azimuth ( 0 0 0 ) Transition ( 0 ) Radius ( 0.235 ) )

State ( Duration ( 0.25 ) LightColour ( 00000000 ) Position ( 0 7.3 1.9 ) Azimuth ( 0 0 0 ) Transition ( 0 ) Radius ( 0.235 ) )

State ( Duration ( 0.3 ) LightColour ( 80ff7200 ) Position ( 0 7.3 1.9 ) Azimuth ( 0 0 0 ) Transition ( 0 ) Radius ( 0.235 ) )

State ( Duration ( 0.1 ) LightColour ( 80ff7200 ) Position ( 0 6.3 2.9 ) Azimuth ( -90 -90 -90 ) Transition ( 0 ) Radius ( 0.235 ) )

State ( Duration ( 0.25 ) LightColour ( 00000000 ) Position ( 0 8.3 0.9 ) Azimuth ( -90 -90 -90 ) Transition ( 0 ) Radius ( 0.235 ) )

State ( Duration ( 0.3 ) LightColour ( 80ff7200 ) Position ( 0 6.3 2.9 ) Azimuth ( -90 -90 -90 ) Transition ( 0 ) Radius ( 0.234 ) )

State ( Duration ( 0.1 ) LightColour ( 80ff7200 ) Position ( 0 6.3 2.9 ) Azimuth ( 90 90 90 ) Transition ( 0 ) Radius ( 0.235 ) )

State ( Duration ( 0.25 ) LightColour ( 00000000 ) Position ( 0 7.3 1.9 ) Azimuth ( 90 90 90 ) Transition ( 0 ) Radius ( 0.235 ) )

State ( Duration ( 0.3 ) LightColour ( 80ff7200 ) Position ( 0 8.3 0.9 ) Azimuth ( 90 90 90 ) Transition ( 0 ) Radius ( 0.234 ) )

State ( Duration ( 0.1 ) LightColour ( 80ff7200 ) Position ( 0 8.3 0.9 ) Azimuth ( -180 -180 -180 ) Transition ( 0 ) Radius ( 0.235 ) )

State ( Duration ( 0.25 ) LightColour ( 00000000 ) Position ( 0 7.3 1.9 ) Azimuth ( -180 -180 -180 ) Transition ( 0 ) Radius ( 0.2235 ) )

State ( Duration ( 0.3 ) LightColour ( 80ff7200 ) Position ( 0 7.3 1.9 ) Azimuth ( -180 -180 -180 ) Transition ( 0 ) Radius ( 0.23 ) )

State ( Duration ( 0.1 ) LightColour ( 00000000 ) Position ( 0 7.3 1.9 ) Azimuth ( 0 0 0 ) Transition ( 0 ) Radius ( 0.235 ) )

State ( Duration ( 0.2 ) LightColour ( 80ff7200 ) Position ( 0 9.3 -0.3 ) Azimuth ( 90 90 90 ) Transition ( 0 ) Radius ( 0.235 ) )

State ( Duration ( 0.2 ) LightColour ( 80ff7200 ) Position ( 0 8.3 0.9 ) Azimuth ( -90 -90 -90 ) Transition ( 0 ) Radius ( 0.235 ) )

State ( Duration ( 0.2 ) LightColour ( 00000000 ) Position ( 0 10.3 -1.3 ) Azimuth ( 0 0 0 ) Transition ( 0 ) Radius ( 0.235 ) )

State ( Duration ( 0.2 ) LightColour ( 80ff7200 ) Position ( 0 7.3 1.9 ) Azimuth ( -180 -180 -180 ) Transition ( 0 ) Radius ( 0.235 ) )

State ( Duration ( 0.2 ) LightColour ( 80ff7200 ) Position ( 0 7.3 1.9 ) Azimuth ( 0 0 0 ) Transition ( 0 ) Radius ( 0.236 ) )

State ( Duration ( 0.25 ) LightColour ( 00000000 ) Position ( 0 7.3 1.9 ) Azimuth ( 0 0 0 ) Transition ( 0 ) Radius ( 0.235 ) )

State ( Duration ( 0.4 ) LightColour ( 80ff7200 ) Position ( 0 6.3 2.9 ) Azimuth ( -90 -90 -90 ) Transition ( 0 ) Radius ( 0.235 ) )

State ( Duration ( 0.25 ) LightColour ( 00000000 ) Position ( 0 6.3 2.9 ) Azimuth ( 0 0 0 ) Transition ( 0 ) Radius ( 0.235 ) )

State ( Duration ( 0.2 ) LightColour ( 80ff7200 ) Position ( 0 7.3 1.9 ) Azimuth ( -90 -90 -90 ) Transition ( 0 ) Radius ( 0.236 ) )

State ( Duration ( 0.5 ) LightColour ( 80ff7200 ) Position ( 0 8.3 0.9 ) Azimuth ( -90 -90 -90 ) Transition ( 0 ) Radius ( 0.236 ) )

State ( Duration ( 0.4 ) LightColour ( 80ff7200 ) Position ( 0 8.3 0.9 ) Azimuth ( 0 0 0 ) Transition ( 0 ) Radius ( 0.235 ) )

State ( Duration ( 0.2 ) LightColour ( 00000000 ) Position ( 0 7.3 1.9 ) Azimuth ( 0 0 0 ) Transition ( 0 ) Radius ( 0.235 ) )

State ( Duration ( 0.2 ) LightColour ( 80ff7200 ) Position ( 0 6.3 2.9 ) Azimuth ( 0 0 0 ) Transition ( 0 ) Radius ( 0.236 ) )

State ( Duration ( 0.6 ) LightColour ( 80ff7200 ) Position ( 0 8.3 0.9 ) Azimuth ( 0 0 0 ) Transition ( 0 ) Radius ( 0.236 ) )

)

)



Light (

Comment ( "Blikani popelniku" )

Type ( 0 )

Conditions ( Headlight ( 3 ) Unit ( 0 ) )

Cycle ( 0 )

FadeIn ( 0 )

FadeOut ( 0.5 )

States ( 28

State ( Duration ( 0.1 ) LightColour ( 00000000 ) Position ( -0.1 0.2 -1.39 ) Azimuth ( 0 0 0 ) Transition ( 0 ) Radius ( 1 ) )

State ( Duration ( 0.1 ) LightColour ( 80ff7200 ) Position ( -0.1 0.2 -1.39 ) Azimuth ( 0 0 0 ) Transition ( 0 ) Radius ( 2 ) )

State ( Duration ( 0.1 ) LightColour ( 00000000 ) Position ( -0.1 0.2 -1.39 ) Azimuth ( 0 0 0 ) Transition ( 0 ) Radius ( 1 ) )

State ( Duration ( 0.2 ) LightColour ( 80ff7200 ) Position ( -0.1 0.2 -1.39 ) Azimuth ( 0 0 0 ) Transition ( 0 ) Radius ( 2 ) )

State ( Duration ( 0.1 ) LightColour ( 80ff7200 ) Position ( -0.1 0.2 -1.39 ) Azimuth ( -90 -90 -90 ) Transition ( 0 ) Radius ( 1 ) )

State ( Duration ( 0.1 ) LightColour ( 00000000 ) Position ( -0.1 0.2 -1.39 ) Azimuth ( -90 -90 -90 ) Transition ( 0 ) Radius ( 2 ) )

State ( Duration ( 0.1 ) LightColour ( 80ff7200 ) Position ( -0.1 0.2 -1.39 ) Azimuth ( -90 -90 -90 ) Transition ( 0 ) Radius ( 1 ) )

State ( Duration ( 0.1 ) LightColour ( 80ff7200 ) Position ( -0.1 0.2 -1.39 ) Azimuth ( 90 90 90 ) Transition ( 0 ) Radius ( 2 ) )

State ( Duration ( 0.1 ) LightColour ( 00000000 ) Position ( -0.1 0.2 -1.39 ) Azimuth ( 90 90 90 ) Transition ( 0 ) Radius ( 1 ) )

State ( Duration ( 0.1 ) LightColour ( 80ff7200 ) Position ( -0.1 0.2 -1.39 ) Azimuth ( 90 90 90 ) Transition ( 0 ) Radius ( 1 ) )

State ( Duration ( 0.1 ) LightColour ( 80ff7200 ) Position ( -0.1 0.2 -1.39 ) Azimuth ( -180 -180 -180 ) Transition ( 0 ) Radius ( 2 ) )

State ( Duration ( 0.1 ) LightColour ( 00000000 ) Position ( -0.1 0.2 -1.39 ) Azimuth ( -180 -180 -180 ) Transition ( 0 ) Radius ( 1 ) )

State ( Duration ( 0.1 ) LightColour ( 80ff7200 ) Position ( -0.1 0.2 -1.39 ) Azimuth ( -180 -180 -180 ) Transition ( 0 ) Radius ( 2 ) )

State ( Duration ( 0.14 ) LightColour ( 00000000 ) Position ( -0.1 0.2 -1.39 ) Azimuth ( 0 0 0 ) Transition ( 0 ) Radius ( 1 ) )

State ( Duration ( 0.12 ) LightColour ( 80ff7200 ) Position ( -0.1 0.2 -1.39 ) Azimuth ( 90 90 90 ) Transition ( 0 ) Radius ( 2 ) )

State ( Duration ( 0.14 ) LightColour ( 80ff7200 ) Position ( -0.1 0.2 -1.39 ) Azimuth ( -90 -90 -90 ) Transition ( 0 ) Radius ( 1 ) )

State ( Duration ( 0.13 ) LightColour ( 00000000 ) Position ( -0.1 0.2 -1.39 ) Azimuth ( 0 0 0 ) Transition ( 0 ) Radius ( 2 ) )

State ( Duration ( 0.2 ) LightColour ( 80ff7200 ) Position ( -0.1 0.2 -1.39 ) Azimuth ( -180 -180 -180 ) Transition ( 0 ) Radius ( 1 ) )

State ( Duration ( 0.1 ) LightColour ( 80ff7200 ) Position ( -0.1 0.2 -1.39 ) Azimuth ( 0 0 0 ) Transition ( 0 ) Radius ( 2 ) )

State ( Duration ( 0.14 ) LightColour ( 00000000 ) Position ( -0.1 0.2 -1.39 ) Azimuth ( 0 0 0 ) Transition ( 0 ) Radius ( 1 ) )

State ( Duration ( 0.12 ) LightColour ( 80ff7200 ) Position ( -0.1 0.2 -1.39 ) Azimuth ( -90 -90 -90 ) Transition ( 0 ) Radius ( 2 ) )

State ( Duration ( 0.1 ) LightColour ( 00000000 ) Position ( -0.1 0.2 -1.39 ) Azimuth ( 0 0 0 ) Transition ( 0 ) Radius ( 1 ) )

State ( Duration ( 0.12 ) LightColour ( 80ff7200 ) Position ( -0.1 0.2 -1.39 ) Azimuth ( -90 -90 -90 ) Transition ( 0 ) Radius ( 2 ) )

State ( Duration ( 0.14 ) LightColour ( 80ff7200 ) Position ( -0.1 0.2 -1.39 ) Azimuth ( -90 -90 -90 ) Transition ( 0 ) Radius ( 1 ) )

State ( Duration ( 0.4 ) LightColour ( 80ff7200 ) Position ( -0.1 0.2 -1.39 ) Azimuth ( 0 0 0 ) Transition ( 0 ) Radius ( 2 ) )

State ( Duration ( 0.12 ) LightColour ( 00000000 ) Position ( -0.1 0.2 -1.39 ) Azimuth ( 0 0 0 ) Transition ( 0 ) Radius ( 1 ) )

State ( Duration ( 0.12 ) LightColour ( 80ff7200 ) Position ( -0.1 0.2 -1.39 ) Azimuth ( 0 0 0 ) Transition ( 0 ) Radius ( 2 ) )

State ( Duration ( 0.16 ) LightColour ( 80ff7200 ) Position ( -0.1 0.2 -1.39 ) Azimuth ( 0 0 0 ) Transition ( 0 ) Radius ( 1 ) )

)

)



Light (

Comment ( "Blikani topeniste" )

Type ( 0 )

Conditions ( Headlight ( 0 ) Unit ( 0 ) )

FadeIn ( 0.5 )

FadeOut ( 0.5 )

Cycle ( 0 )

States ( 3

State ( Duration ( 0.05 ) LightColour ( eeff8800 ) Position ( 0 1.62 -2.13 ) Azimuth ( -180 -180 -180 ) Transition ( 0 ) Elevation ( 0 -5 0 ) Radius ( 1.2 ) )

State ( Duration ( 0.05 ) LightColour ( eeff8800 ) Position ( 0 1.72 -2.18 ) Azimuth ( -180 -180 -180 ) Transition ( 0 ) Elevation ( 0 -5 0 ) Radius ( 1.2 ) )

State ( Duration ( 0.05 ) LightColour ( eeff8800 ) Position ( 0 1.62 -2.13 ) Azimuth ( -180 -180 -180 ) Transition ( 0 ) Elevation ( 0 -5 0 ) Radius ( 1.2 ) )

)

)

)



Comment ( "Ostatni informace" )

Sound ( "..//..//common.snd//sndSlok//433.0eng.sms" )

IntakePoint ( -5 2 FuelCoal )

IntakePoint ( 1 2 FuelWater )

)



Engine ( CSD_433002

Comment ( "Sekce pohon" )

Comment ( "Projevy pohonu" )



Effects (

SteamSpecialEffects (

WhistleFX

(

0 3.88 -1.16

0 1 0

0.09

)



SafetyValvesFX

(

-0.08 3.79 -0.95

0 1 0

0.1

)



SafetyValvesFX

(

0.08 3.79 -0.95

0 1 0

0.1

)

StackFX

(

0 4.18 4.2

0 1 0

0.25

)



CylindersFX

(

-1.11 0.42 3.56

-1 -1 0

0.1

)



CylindersFX

(

1.11 0.42 3.56

1 -1 0

0.1

)



Cylinders2FX

(

-1.11 0.42 2.86

-1 -1 0

0.1

)



Cylinders2FX

(

1.11 0.42 2.86

1 -1 0

0.1

)



CompressorFX

(

-0.9 3.03 4.12

0 1 0

0.2

)



GeneratorFX

(

-0.4 3.88 4.04

0 1 0

0.05

)



HeatingHoseFX

(

0.62 0.36 5.19

0 -1 0

0.5

)



HeatingHoseFX

(

-0.62 0.36 -5.13

0 -1 0

0.5

)



Injectors1FX

(

-1.29 1.25 -1.89

0 -1 0

0.15

)



Injectors2FX

(

1.3 1.25 -1.89

0 1 0

0.15

)

)

)



Comment ( "Obecne informace pohonu" )

Wagon ( CSD_433002 )



Type ( Steam )

ORTSSteamLocomotiveType ( Simple )

IsTenderRequired ( 0 )

Sanding ( 30km/h )

ORTSMaxIndicatedHorsepower ( 589kW )

MaxForce ( 98kN )

MaxVelocity ( 60km/h )

ORTSDriveWheelWeight ( 46.3t )

NumWheels ( 4 )

WheelRadius ( 0.575m )



Comment ( "Valce" )

NumCylinders ( 2 )

CylinderStroke ( 570mm )

CylinderDiameter ( 480mm )

ORTSCylinderEfficiencyRate ( 1.0 )

ORTSCylinderPortOpening ( 0.05 )

ORTSCylinderExhaustOpen ( 0.90 )



Comment ( "Kotel" )

ORTSSteamBoilerType ( Superheated )

BoilerVolume ( 5.14m^3 )

ORTSEvaporationArea ( 105.4m^2 )

ORTSBoilerEvaporationRate ( 13.7 )

MaxBoilerPressure ( 15bar )

ORTSSuperheatArea ( 33.8m^2 )

MaxSteamHeatingPressure ( 5.5bar )

ORTSMaxSuperheatTemperature ( 707 )



Comment ( "Topeniste" )

ORTSFuelCalorific ( 24500kj/kg )

ORTSGrateArea ( 0.98m^2 )

SteamFiremanIsMechanicalStoker ( 0 )

ORTSSteamFiremanMaxPossibleFiringRate ( 499.8kg/h )

ShovelCoalMass ( 7kg )

NumberOfDamperSteps ( 4 )



Comment ( "Zbrojeni" )

MaxTenderCoalMass ( 3.75t )

MaxTenderWaterMass ( 11t )



Comment ( "Plneni kotle vodou" )

Comment ( "Injektory ASZ 7" )

InjectorSizes ( 14mm 14mm )

InjectorTypes ( 0 0 )

InjectorLimits1 ( 2bar 0 1 )

InjectorLimits2 ( 2bar 0 1 )

Injector1FeedrateMultiplierExhaust ( 0.32 )

Injector2FeedrateMultiplierLive ( 0.32 )

Injector1WaterValveVarience ( 0.5 )

Injector2WaterValveVarience ( 0.5 )



Comment ( "Brzdy" )

Comment ( "Brzdovy system Knorr, brzdice SKODA N/O, kompresor Knorr P 2st.1v." )

BrakesEngineBrakeType ( "Air_single_pipe" )

BrakesTrainBrakeType ( "Air_single_pipe" )

BrakesEngineController ( "Train, Independent" )



ORTSMainResChargingRate ( 0.03bar/s )

ORTSBrakePipeChargingRate ( 4.6bar/s )

AirBrakesMainMinResAirPressure ( 6bar )

AirBrakesMainMaxAirPressure ( 8bar )

AirBrakesMainResVolume ( 500l )

AirBrakesAirCompressorWattage ( 18000 )

AirBrakesCompressorRestartPressure ( 6.8bar )

AirBrakesIsCompressorElectricOrMechanical ( 1 )

TrainPipeLeakRate ( 0.0042bar/s )



ORTSEngineBrakeReleaseRate ( 2.6bar/s )

ORTSEngineBrakeApplicationRate ( 2.3bar/s )

EngineBrakesControllerMinPressureReduction ( 0.3bar )

EngineBrakesControllerFullServicePressureDrop ( 1.5bar )

EngineBrakesControllerMaxApplicationRate ( 0.25bar/s )

EngineBrakesControllerMaxReleaseRate ( 0.517bar/s )

EngineBrakesControllerMaxSystemPressure ( 5bar )



TrainBrakesControllerMinPressureReduction ( 0.3bar )

TrainBrakesControllerFullServicePressureDrop ( 1.5bar )

TrainBrakesControllerMaxApplicationRate ( 0.25bar/s )

TrainBrakesControllerMaxReleaseRate ( 0.517bar/s )

TrainBrakesControllerMaxQuickReleaseRate ( 2.0bar/s )

TrainBrakesControllerEmergencyApplicationRate ( 1.38bar/s )

TrainBrakesControllerMaxSystemPressure ( 5bar )



Comment ( "Rizeni" )

EngineControllers (



Regulator ( 0 1 0.1 0

NumNotches ( 0 )

)



Cutoff ( -0.85 0.85 0.01 0

NumNotches ( 0 )

)



Brake_Engine ( 0 0.7 0.1 0

NumNotches ( 2

Notch ( 0 0 EngineBrakesControllerReleaseStart ) Comment ( "Uvolneni lokomotivni brzdy" )

Notch ( 0.01 1 EngineBrakesControllerApplyStart ) Comment ( "Brzdit lokomotivni brzdou" )

)

)



Comment ( "Prubezna brzda typ Skoda N/O" )

Brake_Train ( 0 1 0.03 0.95

NumNotches ( 5

Notch ( 0.2 0 TrainBrakesControllerFullQuickReleaseStart )

Notch ( 0.3 0 TrainBrakesControllerReleaseStart )

Notch ( 0.45 1 TrainBrakesControllerGraduatedSelfLapLimitedHoldingStart )

Notch ( 0.95 0 TrainBrakesControllerSuppressionStart )

Notch ( 1 0 TrainBrakesControllerEmergencyStart )

)

)



FireDoor ( 0 1 0.1 0

NumNotches ( 0 )

)



Blower ( 0 1 0.2 0

NumNotches ( 0 )

)



HeatingTap ( 0 1 0.1 0

NumNotches ( 0 )

)



Shovel ( 0 1 0.1 0

NumNotches ( 0 )

)



DampersBack ( 0 1 0.1 0

NumNotches ( 0 )

)



Injector1Water ( 0 1 0.1 0

NumNotches ( 0 )

)



Injector2Water ( 0 1 0.1 0

NumNotches ( 0 )

)



Injector1Steam ( 0 1 0 )



Injector2Steam ( 0 1 0 )



CylinderCocks ( 0 1 1 )



Whistle ( 0 1 0 )



BellToggle ( 0 1 0 )



Headlights ( 0 1 0 )



Sanding ( 0 1 0 )



SmallEjectorOrCompressor ( 0 1 1 )



)



Comment ( "Ostatni informace" )

Name ( "CSD 433.002 'Matej'" )

Sound ( "..//..//common.snd//sndSlok//433.0cab.sms" )

CabView ( "..//..//common.cab//cab433//433.cvf" )

HeadOut ( 1.75 3.1 -3.0 )



Comment ( "Poznamky" )

Description (

"Lokomotiva 433.002 byla vyrobena zacatkem brezna 1948 v CKD Praha. V pravidelnem"+

" provozu pusobila mj. v depech Kosice, Plesivec, Jihlava a Brno. Do Valasskeho "+

" Mezirici se dostala uz jen jako vytapeci kotel, ale byla opravena a znovuzprovoznena."+

" Prvni jizda se konala 9.5.1986 a od GVD 1988/1989 jezdi na historickych vlacich pravidelne podle jizdniho radu na trati Val. Mezirici-Roznov p.R. \n\n"+

"Usporadani naprav: 1D1 \n\n"+

"Max. tlak v kotli: 15 bar \n\n"+

"Max. rychlost: 60 km/h\n\n"+

"Delka pres nar.: 12 120 mm\n\n"+

"Hmotnost: 73,7t\n\n"+

"Zasoba uhli: 5 m^3 \n\n"+

"Zasoba vody: 11 m^3\n\n"+

"Majitel: Narodni technicke muzeum Praha\n\n"+

"V peci: Valasske spolecnosti historickych kolejovych vozidel, Val. Mezirici\n\n"+

"Vice informaci: stranky VSHKV: http://lokomotiva.inext.cz/ \n\n"

)

EngineOperatingProcedures (

"Viz. manual Open Rails.\n"+

"TIP: V prubehu jizdy pomoc na klavese F1.\n"+

"Radic smeru: ( + W, - S ).\n+"

"Regulator: ( + D, - A ).\n+"

"Pistala/zvonec: ( B ).\n+"

"Piskovac: ( X ).\n+"

"Klakson/Pistala: ( Space ).\n+"

"Osvetleni: ( H, Shift-H ).\n+"

"Kompresor/ejektor rucne: ( J / J ).\n+"

"Dmychadlo: Pouze parni lokomotivy ( + N, - Shift-N ).\n+"

"Regulator: Pouze parni lokomotivy ( + D, - A ).\n+"

"Reverser: Pouze parni lokomotivy ( + W, - S ).\n+"

"Dvirka kotle: Pouze parni lokomotivy ( Ctrl-F ).\n+"

"Kohout vytapeni: Pouze parni lokomotivy ( + Alt-U, - Alt-D ).\n+"

"Prilozit: Pouze parni lokomotivy ( + R, - Shift-R ).\n+"

"Ventil injektoru 1: Pouze parni lokomotivy ( K / Shift-K ).\n+"

"Ventil injektoru 2: Pouze parni lokomotivy ( L / Shift-L ).\n+"

"Injektor 1: Pouze parni lokomotivy ( I / I ).\n+"

"Injektor 2: Pouze parni lokomotivy ( O / O ).\n+"

"Odvodneni valcu: Pouze parni lokomotivy ( C / C ).\n+"

"Vzduchova klapka: Pouze parni lokomotivy ( M, Shift-M ).\n\n"

)

)
 
#50
Zdravím, soubor CSD_433002.eng přejmenovat na CSD_433002.txt, pak jej otevřít Notepadem (Poznámkový blok) a hned jej Uložit jako... s kódováním Unicode. Přejmenovat zpět na CSD_433002.eng a je to. S pozdravem PZ.
 

Dan J.

Strojvedoucí
#51
Ahoj, tak Matěje jsme rozchodili, Activity editor MSTS, ani ConBuilder chybu nehlásí. Tím moc děkuji Josefovi Vogeltanzovi a Bobeksoftovi za vyladění a ukázku toho, jak může fungovat spolupráce ladičů vozidel s aktivitářem Avšak vyskytla se jedna situace, kterou jsem ještě v MSTS, ani OR nezaznamenal. Mám tedy hotovou aktivitu s nově naladěným Matějem a po otevření v Activity Editoru MSTS vznikla tato situace:
Když otevřu aktivitu, tak je okýnko trasy hráče prázdné a po rozrolování paths hráče v nabídce není, ale jak vidno, trasa hráče v editoru (zeleně) je:
aktivita s matej.jpg
Taksamo editor vidí i jízdní řád:
aktivita s matej4.jpg
Nabídku trasy hráče otevřu pouze z nabídky pro traffic:
aktivita s matej2.jpg
Přitom hráčem projížděná trasa je zašktnutá:
aktivita s matej3.jpg
Mašinku vidí i TrainStore, že se souprava hráče nezobrazovala v Trainstore jsem zažil, ale v Activity Editoru vždy.:
aktivita s matej5.jpg
Po výměně za starého Matěje se vše vrátí k normálu. Aktivita jinak normálně funguje a dá se projet bez potíží.
 
Nahoře